package me.l1k3.fx.client.channel.trait;

public class Vector extends Trait {
    private boolean forward;

    public final void setDirection(double start, double end) {
        if(start<end) {
            set(start, end);
            forward = false;
        }
        else {
            set(end, start);
            forward = true;
        }
    }
    
    public final boolean getDirection() {
        return forward;
    }
}
